ABSTRACT
Competition among adaptive video streaming players severely reduces user-QoE. This occurs as resource
allocation becomes unfair. We refer to this as the bottleneck link problem. The resource imbalance creates severe
user annoyance such as screen flickering and video freezes. However, there are numerous conditions that
amplifies the problems. Some of these are well documented in the literature but we intend to highlight the major
conditions at a bottleneck link in household LANs. These are time-varying bandwidth, TCP long-lived flows,
players pausing, starting/re-starting and stopping and increases in player numbers. We explore these conditions
and evaluate the performance of heuristic adaptive video players. ELASTIC and PANDA players are evaluated.
Experimental setup includes the TAPAS player and emulated network conditions. The results show that players
are well suited to specific conditions.
Keywords: - user-QoE, resource, allocation, unfair, screen flickering, video freezes, bottleneck, household, timevarying, TCP long-lived flow, TAPAS, ELASTIC, PANDA